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AI Insights · Timothy · April 2022

Top 5 Sandbox Games on Android in New Zealand: Q1 2022

Explore the performance of the top 5 sandbox games on the Android platform in New Zealand for Q1 2022, featuring trends in weekly downloads, revenue, and active users.

Top 5 Sandbox Games on Android in New Zealand: Q1 2022

The first quarter of 2022 has seen notable performance from the top 5 sandbox games on the Android platform in New Zealand. Below, we dive into the trends in weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Roblox maintained a steady weekly revenue throughout the quarter, peaking at approximately $34.8K in the week of February 7. Weekly downloads showed a downward trend, starting from 3.6K at the end of December and declining to around 2.2K by the end of March. The game’s weekly active users fluctuated slightly but remained around 173K to 194K.

Rec Room - Play with friends! experienced modest weekly revenue, with a peak of $141 in late January. Weekly downloads peaked at 1.6K during the same period but saw a significant drop to 677 by the end of March. Active users followed a similar trend, starting at 1.9K and peaking at around 2.6K before dropping to 1.9K.

Craftsman: Building Craft saw a notable increase in weekly downloads in mid-January, reaching 1.5K, and peaking at 2K in mid-February. Active users followed suit, increasing from 537 at the end of December to a peak of 3.3K in mid-February before stabilizing around 2.1K by the end of March.

Town Building Life Simulator had a steady weekly download rate, peaking at 1.1K in mid-January. Weekly revenue saw a few spikes, with the highest being $48 in late February. Active users started at 3K and peaked at nearly 3.9K in mid-January, then gradually declined to around 2.9K by the end of March.

Block Craft 3D:Building Game experienced a peak in weekly downloads of 1K in early February, with a revenue spike to $70 at the end of February. The game’s active users saw an increase from 3.8K at the end of December to around 4.2K by mid-February, before stabilizing at approximately 3.7K by the end of March.

These insights highlight the dynamic nature of the sandbox game market in New Zealand. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022